★ Now in beta on Google Play
Villagewise is your upgrade coach for Clash of Clans: paste your village in once, and it builds you a plan that makes you stronger, faster — and tells you why, every single time.
01 The promise
The game gives you fifty things you could upgrade. Villagewise tells you the one you should — and teaches you the game while it does.
One card per free builder, plus your lab, heroes, pets and gear queues — everything you can start today, ranked, costed, and explained in plain English. Finish the plan and it tells you exactly how much stronger your base gets.
No typing 400 numbers. Copy the village export inside Clash of Clans, switch back, tap Import — every building, wall, trap and running timer lands in about fifteen seconds. Update it the same way, forever.
Three stars, a score, and a color for every part of your village — green where you are strong, orange where you are behind. Tap it and it defends its reasoning down to the last point. Maxing is not the goal; knowing your gaps is.
Six swipeable decks — progress, attacking, defending, troops, spells and heroes — explained like a good clanmate would: funnels, spell discipline, dragon pairings, when to pop the Warden's tome. Built for the newer player and the rushed veteran alike.
02 Screenshots
Real screenshots, real village, no mockups. That is a Town Hall 12 that has been rushed on purpose.
What changed since you were last here, then where you stand.
One card per queue, costed, with the payoff up front.
It checks the army against the camps that have to hold it.
Hold a troop to count it up. Ten dragons in under two seconds.
03 Setup
Three steps. The hardest one is a copy-paste.
Tap Update my village in Villagewise and it opens
Clash of Clans for you. In there: Settings → More Settings
→ Data Export → Copy.
Villagewise notices the export on your clipboard the moment you return, and opens the import with everything already read. One tap.
A ranked to-do list tuned to how you play — offense or defense — with the why behind every pick and the payoff up front. Timers show when builders free up. Works offline.
04 Armies
Clash of Clans never tells any app what you attacked with. So Villagewise asks — once.
Hold a troop and it counts up, accelerating as you go — nine dragons in about a second. Or paste the game's own Copy Army link and it reads the exact counts off it. Only what your Town Hall has unlocked is listed, and camp space totals as you build.
Not sure what to fly? Classic comps for every Town Hall, from mass dragons to hybrid, each with the drop-order notes that teach you to fly it — tap Load and the game's own army builder fills itself through Clash of Clans' official Copy Army links.
Either way, your upgrade plan stops treating every troop in the game as equally likely to be brought, and starts weighting each one by how much of your army it really is. Eleven dragons and one balloon should never push balloon research up your list, and now it does not.
05 Base health
No black boxes: tap your Base health and see where every point went.
Every category of your base scored against what is normal for your Town Hall — defenses, heroes, lab, gear, walls, traps. Deliberate rushers welcome: the score is a map, not a judgment.
06 The box
Fifteen things, all of them free, none of them locked.
07 The beta
Villagewise is on Google Play's testing track, which means Google needs your account on the tester list before the install link will work. Leave the Google account your phone uses and you will get the link once you are added — usually within a day.
It costs nothing, there is nothing to buy, and your feedback shapes the launch.
Join the beta08 Questions
No. Villagewise never touches the game: no bots, no scripts, no overlays, no modified client, and it never logs into your account. It reads Supercell's official public API and the village export you copy yourself. Nothing it does is anything you could not do by hand.
Because Clash of Clans does not share building, wall or trap levels through its API — with any app. Heroes, troops, spells and equipment sync on their own; the rest genuinely has to come from you. The in-game export makes that one copy and one paste instead of four hundred numbers.
It is free and there is nothing in it to buy — no paid tier, no subscription, no unlock. Ads are the only thing in it, and there is an Ad Shield: watch one and the next thirty minutes have none. Nothing in the app is locked behind either.
No. The Base health score is a map, not a judgment, and deliberate rushers are welcome — there is a play style for exactly that. The score exists so you can see which parts of your base are behind, not so you can chase 100.
Yes. Your advisor, timers, calculators and the whole strategy school work with no connection at all. Only clan, war and scouting data needs the network, because that is the part that lives on Supercell's servers.
The safe kind of smart. Villagewise never touches the game: no bots, no scripts, no overlays, no modified clients. It reads Supercell's official public API and the village export that you copy yourself, exactly as Supercell designed it. Your account stays yours, and stays safe.