Villagewise

★ Now in beta on Google Play

Stop guessing.
Know exactly what to upgrade next.

Villagewise is your upgrade coach for Clash of Clans: paste your village in once, and it builds you a plan that makes you stronger, faster — and tells you why, every single time.

Join the beta — free See how it works

100% free. No purchases, no paid tier, nothing to buy.

18
Town Halls covered
2,309
upgrades it prices
171
troops, heroes & buildings
0
things to buy

01 The promise

Feel stronger, faster

The game gives you fifty things you could upgrade. Villagewise tells you the one you should — and teaches you the game while it does.

The coach

A coach, not a spreadsheet

One card per free builder, plus your lab, heroes, pets and gear queues — everything you can start today, ranked, costed, and explained in plain English. Finish the plan and it tells you exactly how much stronger your base gets.

The import

Your whole base, one paste

No typing 400 numbers. Copy the village export inside Clash of Clans, switch back, tap Import — every building, wall, trap and running timer lands in about fifteen seconds. Update it the same way, forever.

The score

Base health, out of 100

Three stars, a score, and a color for every part of your village — green where you are strong, orange where you are behind. Tap it and it defends its reasoning down to the last point. Maxing is not the goal; knowing your gaps is.

The school

Strategy school

Six swipeable decks — progress, attacking, defending, troops, spells and heroes — explained like a good clanmate would: funnels, spell discipline, dragon pairings, when to pop the Warden's tome. Built for the newer player and the rushed veteran alike.

02 Screenshots

This is the actual app

Real screenshots, real village, no mockups. That is a Town Hall 12 that has been rushed on purpose.

The Villagewise home screen: a Since last time card reading
               Base health 32 to 33, then a Base health score of 33 labelled
               Hero rushed, with the biggest gap named as Barbarian King 1 of
               65.

What changed since you were last here, then where you stand.

The plan screen: Start now, showing one upgrade card per
               queue, each costed in its own resource and carrying the Base
               health it adds and the damage or hitpoints it buys.

One card per queue, costed, with the payoff up front.

The What you attack with card, warning that the marked army
               Dragons plus Bats needs 260 camp space while these camps hold
               215, so it does not fit.

It checks the army against the camps that have to hold it.

Build your army: every troop this Town Hall has unlocked, each
               with its housing space and your own lab level, counting up to
               10 Dragons at 200 of 215 camp space.

Hold a troop to count it up. Ten dragons in under two seconds.

03 Setup

How it works

Three steps. The hardest one is a copy-paste.

Copy your village in the game

Tap Update my village in Villagewise and it opens Clash of Clans for you. In there: Settings → More Settings → Data Export → Copy.

In the game: More Settings, then Data Export, then Copy In Clash of Clans ▸ Settings Sound · Notifications · Language More Settings ▸ Data Export Copy 👆 One tap. That's your whole village, copied.

Switch back — it does the rest

Villagewise notices the export on your clipboard the moment you return, and opens the import with everything already read. One tap.

Back in Villagewise: the import offers itself Back in Villagewise… Village export found! Town Hall 12 · 87 buildings · 300 walls Import village 👆 It spots the copy by itself. One more tap.

Follow your plan

A ranked to-do list tuned to how you play — offense or defense — with the why behind every pick and the payoff up front. Timers show when builders free up. Works offline.

Your ranked upgrade plan, with the payoff up front Your next 10 ↗ Finish all 10 and Base health climbs 30 → 36 1 Air Defense → Lv 5 ×4 air armies rule mid-game — this punishes them 2 Barbarian King → Lv 2 heroes swing wars more than any building 3 Lab: Dragons → Lv 4 troop levels quietly decide fights Ranked, explained, and yours to reorder.

04 Armies

The army you actually fly

Clash of Clans never tells any app what you attacked with. So Villagewise asks — once.

Hold to count, or paste the link

Hold a troop and it counts up, accelerating as you go — nine dragons in about a second. Or paste the game's own Copy Army link and it reads the exact counts off it. Only what your Town Hall has unlocked is listed, and camp space totals as you build.

Not sure what to fly? Classic comps for every Town Hall, from mass dragons to hybrid, each with the drop-order notes that teach you to fly it — tap Load and the game's own army builder fills itself through Clash of Clans' official Copy Army links.

Either way, your upgrade plan stops treating every troop in the game as equally likely to be brought, and starts weighting each one by how much of your army it really is. Eleven dragons and one balloon should never push balloon research up your list, and now it does not.

Tell it the army you actually fly What do you actually fly? Dragon 20 space each 11 Balloon 5 space each 1 👆 hold to count up fast 225 camp space used 3 spells Now your plan ranks the troops you really bring.

05 Base health

The score that shows its work

No black boxes: tap your Base health and see where every point went.

Green is strong, orange is behind

Every category of your base scored against what is normal for your Town Hall — defenses, heroes, lab, gear, walls, traps. Deliberate rushers welcome: the score is a map, not a judgment.

Base health: the score that defends its reasoning Base health ★★☆ 58 Slightly behind Defenses 73 Heroes 35 Laboratory 55 Walls 80 Tap the score and it shows every point.

06 The box

Everything in the box

Fifteen things, all of them free, none of them locked.

07 The beta

Join the beta

Villagewise is on Google Play's testing track, which means Google needs your account on the tester list before the install link will work. Leave the Google account your phone uses and you will get the link once you are added — usually within a day.

It costs nothing, there is nothing to buy, and your feedback shapes the launch.

Join the beta

08 Questions

Questions people actually ask

Can this get my account banned?

No. Villagewise never touches the game: no bots, no scripts, no overlays, no modified client, and it never logs into your account. It reads Supercell's official public API and the village export you copy yourself. Nothing it does is anything you could not do by hand.

Why does it need me to paste my village in?

Because Clash of Clans does not share building, wall or trap levels through its API — with any app. Heroes, troops, spells and equipment sync on their own; the rest genuinely has to come from you. The in-game export makes that one copy and one paste instead of four hundred numbers.

Is it really free? What is the catch?

It is free and there is nothing in it to buy — no paid tier, no subscription, no unlock. Ads are the only thing in it, and there is an Ad Shield: watch one and the next thirty minutes have none. Nothing in the app is locked behind either.

I am rushed. Will it just tell me off?

No. The Base health score is a map, not a judgment, and deliberate rushers are welcome — there is a play style for exactly that. The score exists so you can see which parts of your base are behind, not so you can chase 100.

Does it work offline?

Yes. Your advisor, timers, calculators and the whole strategy school work with no connection at all. Only clan, war and scouting data needs the network, because that is the part that lives on Supercell's servers.

The safe kind of smart. Villagewise never touches the game: no bots, no scripts, no overlays, no modified clients. It reads Supercell's official public API and the village export that you copy yourself, exactly as Supercell designed it. Your account stays yours, and stays safe.